MW 2 Perks !!
here are some of them AWESOME!!
Eliminated Perks:
Martyrdom- can someone **** a grenade after dying in real life? Didn't think so.
Juggernaut- Die already!!!
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Tweaked Perks:
Last Stand- make it more natural. The player has to fall, then take out his pistol and load it, in about two or three seconds.
Extreme Conditioning- run faster as well as longer
Double Tap- more recoil
Bomb Squad- if you get near a C4 or claymore, have the ability to defuse it and take it as your own
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New Perks (some of these I've seen from other people):
Ghillie- gives you a ghillie suit, even if you don't have a sniper rifle equiped.
Decoy- when enemy UAV is up, the dot which represents you is placed in a spot which leads to nothing.
Tactician- Put two attachments on your weapon such as a red dot and silencer, not a red dot and ACOG! Only one aiming related attachent, and one other attachment.
new perk "Dual Wield"which would be under you number 2 perk that would allow you to be able to duel wield certain weapons. Pistols/subs only. All pistols can be dual wieldable but only certain smgs
It is not confirmed that Riot Shield is a perk or that it takes up Perk 1 slot.
The debate continues.
Bowling has already confirmed the information two times (accidently), so this comes as a surprise. Nonetheless the Riot Shield will be an interesting asset in multiplayer, as quoted by Bowling:
Riot shield guys are defenseless (except they can melee with it) because the Riot Shield requires both hands to hold, so you can't shoot when you have it out. Best used in conjunction with another player. Even then, plenty of ways to counter someone with a shield.
It's really good in objective gametypes. When one players needs to plant / defuse / defend / etc. / etc. and the other player can protect him. Giving him some mobile cover while he works. It has it's advantages in TDM as well, but Objective gametypes is where I've really seen it shine.
We can expect more information when the next multiplayer videos are released.
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